Wednesday, 30 January 2013

Stickyming (working title) - 2nd Game for #1GAM


I just started to code for my 2nd game : Stickyming (working title).

It will be a lemmings-like with stick figures.
As a player, you will need to escort a certain amount of SMs (Stickymings) from a village to another. Some hazards could be present on the road to the next safe zone. Your SMs will need to craft objects or do actions to continue their trip.

I plan to do a procedural terrain with random hazards and variable length.

What I did today was to create a really basic SMs walking animation and make it work in Unity.
I used Inkscape to draw my stick figure and TexturePacker to pack them in a texture map. In Unity I used the Texture offset to create the animation.

I had some difficulties drawing my stick figures, I will stick with this one, but I will probably change them if I succeed to create better looking stick figures.
Texture packed with TexturePacker
Just for fun, I added two colliders at the edge of the screen to force my SMs to change direction.
Demo1 : SMs spawn and changing direction.
Next time, I will work on the terrain.

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